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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 15 - Pick Objects / Pick Objects Reference
Data Structures


Window-Point Pick Data Structure

You use a window-point pick data structure to specify information when creating a pick object for subsequent window-point picking. A window-point pick data structure is defined by the TQ3WindowPointPickData data type.

typedef struct TQ3WindowPointPickData {
   TQ3PickData                data;
   TQ3Point2D                 point;
   float                      vertexTolerance;
   float                      edgeTolerance;
} TQ3WindowPointPickData;
Field Description
data
A pick data structure specifying basic information about the window-point pick object.
point
A point, in window coordinates.
vertexTolerance
The vertex tolerance.
edgeTolerance
The edge tolerance.

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© Apple Computer, Inc.
11 JUL 1996